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Corel DRAW graphics suite is an impressive and full-fledged professional design suite that will help you in creating staggering designs and graphics. You can use the same for creating logos, advertisements, and print media. But beneath all that there is a load of tools and features that make the CorelDRAW Graphics suit the go-to software for all your graphic designing needs. This software is compatible with Mac operating system.

The Mac Operating system is an operating system that is known for its user-friendliness and when compiled with the CorelDRAW Graphics Suite, the experience is much more enhanced.

License
Shareware

File Size
1.6GB

OS
Mac OS

Language
Multilingual

Developer
Corel

Overview

The CorelDRAW Software for Mac Operating system is equipped with Corel approved products that improve the easiness of using the software. Corel Photo-paint, DRAW and connect will make sure that you will have a seamless editing experience when it comes to using the software. These products allow the artist to completely endorse the creative mind of his into his works.

Corel Photo-Paint allows the user to edit pixels and bitmap images to enhance the images and give the clear edge detailing to all your works. Corel Connect allows you to search for images and manage images from different sources to improve editing and save time.

There are also other features like where you can adjust the images and add effects like blur and filters to enable the best out of each project that you work within the Corel DRAW Graphics Suite.

1. All new Live Sketch Tool

Mac clip

The Live sketch tool is probably one of the most buying factors for many of the users out there to get into the CorelDRAW graphics suite. This feature enables the software to adapt to the style of the user and allows smart stroke editing giving complete freedom to the creator. There is also a feature where you can adjust the timer of stroke eliminating the need for tracing. The system is also connected to a neural network so that the output of your content is regulated and auto-saved on a continuous basis.

2. Advanced toolset

Now the CorelDRAW packs a feature where the user can actually use any kind of tool to create graphics. These tools are referred to as PRO tools that are mostly understood by professionals who are used to creating and editing graphics using the CorelDRAW Graphics Suite. Another cool feature with the CorelDRAW graphics suite is that the software is adaptable to almost any kind of user. If you are a beginner Graphics suite can be revamped according to your needs.

3. Input featurettes

When it comes to graphics, everything comes down to how you can actually put the elements that you actually think into creating the content in the software. If the input that you wish to put in the software isn’t proper, then the full potential of the content that you are creating using Graphic suite won’t be at its best. That is why CorelDRAW has revamped the touch and pen feature so that the user can actually input exactly what he feels into it.

4. More options to be creative

There are a lot of useful fonts and filters that are added to the toolset of the new version of the CorelDRAW Graphics Suite. We all know that graphics included in texts make it a really attractive element to bring the most out of your content. There are in-built fonts and filters that you can work with or if you are a person who wants to create projects out of the box, then you can actually download fonts and filters are export them into CorelDRAW Graphics Suite.

The fonts can be added to the layers and the same is applicable to the filter giving a unique perspective to all the content that you create using the CorelDRAW Graphics Suite.

5. Output enhancement

Now when it comes to the media platform and creating the content, the creator always wants to know how his output turns out. That means the creator must see the performance of the content across multiple screens of different resolutions or the same resolution. The reality is that many of the graphic editing and creating software out there won’t support multiple monitor output support to see the actual performance and that is where the CorelDRAW graphics suite fundamentally differs.

The new feature includes a multi-monitor support where the user can actually visually enhance the performance of the content by running it on multiple software.

Mac Operating system requirements

  • Operating system: Mac OS X 10.7 and above
  • Apple MacBook, Mac Pro
  • RAM requirement: 2 GB requirement
  • HDD: 2GB
  • Intel Core i3 processor and above.

Download CorelDRAW Graphics Suite for Mac OS

The Mac OS installer file for installing the CorelDRAW Graphics Suite can be accessed by using the link below. Make sure that you have the correct operating system version to ensure that the operating system tuns smooth without any hassles. Also, make sure that you have the minimum requirements of the software before you run the installer and start using the device. If you want Touch pen support, you might have to add additional output hardware to do the same.

Download CorelDRAW Graphics Suite 2019 full version for Mac OS - ISORIVER

The Mac Operating system is an operating system that is known for its user-friendliness and when compiled with the CorelDRAW Graphics Suite, the experience is much more enhanced. Make sure that you have the correct operating system version to ensure that the operating system tuns smooth without any hassles.

Price Currency: USD

Operating System: Mac OS

Mac

Application Category: Graphic Designing

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  • By R. Scott Thompson
  • Published Mar 10, 2006 by Addison-Wesley Professional.

Book

  • Sorry, this book is no longer in print.

Description

  • Copyright 2006
  • Dimensions: 7' x 9-1/4'
  • Pages: 352
  • Edition: 1st
  • Book
  • ISBN-10: 0-321-33663-1
  • ISBN-13: 978-0-321-33663-7

Core Graphics is the new graphics framework for Mac OS X. Quartz, the 2D drawing system, and Core Image, which processes both video and still images, are the key new technologies in this framework and provide the tools Mac OS X developers need to create and draw graphics for their applications that target the design-savvy Mac consumer audience. With the evolution of Mac OS X, Apple is phasing out use of its previous graphics framework, QuickDraw, and encouraging all developers to begin using Core Graphics. The model for Quartz is completely unique and entirely different from QuickDraw creating a steep learning curve for all developers moving over. This book is in an introduction and guide to working with Core Graphics, specifically Quartz and Core Image. It carries the developer through the fundamental Quartz models and basic concepts such as drawing, coordinating system basics, virtual paint, and CGContext. Once the fundamentals are covered, author Scott Thompson delves into more advanced topics such as shading, patterns, and manipulating image effects. Practical code examples enhance the discussion and offer Mac developers the information they need to incorporate these powerful graphics into their own Mac OS X Applications.

Sample Content

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Downloadable Sample Chapter

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Table of Contents

Chapter 1: Getting Started 1

Chapter 3: Introduction to Quartz 2D 37

Chapter 5: Transformations 103

Chapter 7: Line Art–Drawing 163

Chapter 9: Importing and Exporting Images 211

Chapter 11: Drawing Text with Quartz 2D 249

Chapter 13: Shadings and Patterns 277

Quartz not only handles many of the responsibilities of QuickDraw, it is the platform on which many of the innovations in the Mac OS X graphics system are built. For example, Core Graphics has taken over the job of collecting the images of windows and combing them on the screen. In performing this task, it takes advantage of modern graphics hardware to improve performance and introduce features such as translucent windows to the system. The end result is a remarkably flexible graphics system. Quartz allows applications to seamlessly integrate technologies as diverse as the motion graphics of QuickTime and the 3D graphics of OpenGL onto the same screen or even into the same window.

With the introduction of Mac OS X 10.4, Tiger, Apple has deprecated QuickDraw—and that library will not evolve any farther. Applications that only rely on QuickDraw for drawing will not enjoy any innovations Apple makes in the graphics system. Even worse, in the future, applications that rely on QuickDraw may actually pay a performance penalty. Any program that wants to take full advantage of the graphics system on Mac OS X will have to replace their QuickDraw drawing code with a more modern alternative. Apple recommends that application developers replace their QuickDraw graphics code with similar code that uses Quartz 2D.

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Quartz 2D is a part of the Core Graphics system. It is a modern graphics library based on the imaging model that Adobe created originally for PostScript printers and later as part of the PDF graphics file format. This is the same imaging model that graphics professionals have used for several years to create the artwork on everything from books and advertisements to application splash screens and on-line games.

The Quartz 2D drawing model allows you to create sophisticated graphics with a simple API. The Quartz 2D imaging model is quite different from the drawing models of other graphics libraries. Its library can draw to many kinds of graphics devices while maximizing the fidelity of the graphics on each device. As a result, developers familiar other graphics libraries such as QuickDraw, GDI from Microsoft Windows, or the graphics portions of X11's XLib face a learning curve when trying to work with the device and resolution independent drawing model in Quartz 2D.

The objective of this book is to present a practical introduction to Quartz 2D. Its aim is to help all programmers understand the Quartz 2D imaging model and make effective use of the library from any application environment. Most importantly, the text compares and contrasts the Quartz 2D imaging model with the pixel-based graphics models of other libraries. While this will be of particular value to developers making the transition from QuickDraw or GDI to Quartz 2D, it also provides valuable insight into how to use Quartz 2D effectively. The hope is that this information will be invaluable to anyone trying to draw graphics using Quartz 2D.

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